The_Game_Called_Love


Beckah and Sam. They were both bored and looking for some excitement.
They decided to play a game called love.

The game had simple rules: they would pretend to be interested in each other, but not too much. They would flirt, but never commit. They would text, but not first. They would call, not too often,though. They would date, but not exclusively. They would kiss, but not cuddle. They would have sex, never make love.

They thought the game was fun and easy. They enjoyed the thrill of the chase, the challenge of the tease, the rush of the lust. They felt smart and cool and free.

Like any other game,it had its downside: they would get jealous, but not admit it. They would get hurt, but not show it. They would get attached, but not say it. They would get lonely, but not seek it. They would get bored, but not end it. They would get restless, but not change it.

They thought the game was harmless and casual. They ignored the signs of the pain, the cracks of the trust, the scars of the heart. They felt numb and cold and empty.

The game had inevitable consequences: they would cheat, but not confess. They would lie, but not apologize. They would fight, but not resolve. They would break up, but not move on.

And begin another round.
It was just a game after all. No hard feelings.

Comments

Reader J.
This game is seriously not for the faint hearted. I'm kinda jealous of those who freely play it without getting hurt (I believe it's a very small percentage of people). Personally, I don't see the point. There's something beautiful about having a genuine connection... to love and be loved, to trust and commit fully, to be adored and cherished. It's extraordinary. People are either too lazy or too selfish to put in the work. (Let's also keep in mind the current generation we're in. Sigh.) But then with that kind of connection, vulnerability is the price to pay. I think people are scared of that too. So it seems like at the end of the day, whether you choose to play the game or be real, you'll still get hurt. Unfortunately. But at least the game keeps the stakes low, right? Interesting piece...